Agent Architecture in AI Agents
Lessons in this section
- System Architecture
The parts inside an agent program: the perception-action cycle, the runtime, inference engine, tool registry and state store, and the input, reasoning, execution and monitoring layers.
- State Machines
The named states an agent moves through, the rules for moving between them, how to check a run for illegal moves, how to recover from failure, and how to see it all.
- Agent Configuration
How to give an agent a role, a scope, rules and an output standard, how to design forbidden actions and escalation paths, and how to write clear instructions that hold up against edge cases.